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Sonic gdk green hill paradise
Sonic gdk green hill paradise












sonic gdk green hill paradise sonic gdk green hill paradise

So this is where I bring up the biggest thing to hit the Sonic fanbase and franchise in recent history. Splines are important to scripting a level 's design and programming, making it to where you can never really "mess up" and so it wouldn't be a huge disappointment to a player who didn't do something the way they wanted to. Before modding Sonic Generations was a cool idea, you'd see a whole lot of people port levels over to GDK instead considering that since its inception it could do both 3D and 2D albeit with a bit of scripting via splines. So, Sonic GDK, starting with a bit of history.įirst started by Xaklse, this engine has grown to have many, many contributors building on this engine for the six years and counting since its release.

sonic gdk green hill paradise

I've been looking to make sure and apparently no one except a few people are talking about this in a general thread or status update and considering that GDK is fanmade I felt it belonged here.














Sonic gdk green hill paradise